Available for new opportunities · Malmö, Sweden

Matthew
Bayly

Head of Design

23+Years experience
9+Years at Hero Gaming
12Designers led at peak
3Countries worked
Selected work

Case Studies

Projects spanning product design, design systems, brand strategy, and UX research — from concept through to engineering delivery.

Brand & Product Design · Hero Gaming · 2020

Casicon
/ Boom Casino

Swedish Market — Platform Launch

A ground-up product and brand concept that became the platform framework for every Hero Gaming product over the following six to seven years. Full arc: market research, VIP workshops, brand strategy, UX, engineering collaboration, and launch.

Brand StrategyUX ResearchProduct DesignUser Interviews
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Casicon / Boom Casino
Design System · Hero Gaming · 2025–2026

Hero Gaming
V2

Product Design System — In Progress

A complete rebuild of Hero Gaming's product design foundation. Multi-brand design system on a new tech stack — primitives, tokens, components, documentation. First brand targeting Q3 2026 launch.

Design SystemsFigmaCross-functionalIn Progress
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Hero Gaming V2
Brand & Conversion Analysis · Hero Gaming · 2024

Brand Analysis

PlayBoom vs StarsPlay — German Market

A self-initiated investigation into a conversion performance gap between two Hero Gaming brands. Five root causes identified. Five recommendations made. All five actioned immediately by the product team.

FullStoryConversion AnalysisUX AuditSelf-initiated
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Brand Analysis
UX Design Challenge · Tactel · 2023

Flight Planner

Senior Lead Designer Challenge

A structured UX design challenge in an unfamiliar domain. Research, stress mapping, ideation — and a deliberate mid-process pivot after discovering market overlap. A focused product addressing the highest-stress phase of the passenger journey.

UX ResearchIdeationTravelDesign Challenge
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Flight Planner
About me

Design leader.
Product thinker.
Still hands-on.

I am a design leader with 23+ years of commercial experience across digital product design, UX, brand, and creative direction. I have built and led design teams, defined product vision at a strategic level while staying close to the craft. I can still sit down in Figma and produce work I am proud of.

My career spans agency work in Cape Town and London through to product leadership in Malmö — and the skills I have built along the way are transferable to any ambitious digital product environment.

What I am looking for next is a senior role where design has genuine influence on product direction, where building and developing a team is part of the brief, and where the work is something I can be proud to put my name on.

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Career
2017–Present
Head of Design
Hero Gaming — Malmö, Sweden
2015–2017
Senior UX/UI Designer
Mobenga — Malmö, Sweden
2013–2014
Front-end Developer
Sony Mobile — Malmö, Sweden
2009–2012
Head of Digital Media
The Simic Partnership — London, UK
2005–2008
Web Designer
Dewynters — London, UK
2002–2005
Web & Graphic Designer
Beyond the Blue — Cape Town, SA
Skills & Tools
Design & UX
Product DesignUX / UIDesign SystemsBrand IdentityUser Research
Leadership
Team LeadershipMentoringStakeholder ManagementProject ManagementStrategic Planning
Tools
FigmaAdobe SuiteFullStoryMiroClickUpConfluence
Development
HTMLCSSJavaScript
Creative
PhotographyVideographyDocumentary FilmVideo Editing
Get in touch

Let's talk.

I am currently available for new opportunities — senior design leadership roles where I can build and develop a team, stay close to the craft, and have genuine influence on product direction.

Based in Malmö, Sweden. Open to remote and hybrid arrangements across Europe and beyond.

Download CV